set the channel description: Offseason discussion of items to make AFBL better
Created a channel (in addition to the seldom used thread on the Forum) for any topics to be discussed to improve the league
@jeffnewmexico brought up the way we handle the draft order tiebreaker for teams with the same head-to-head record during the season.
Currently the team that has the better season record gets the higher draft slot as a reward.
Argument is that the worse H2H record should get the higher pick or even we should use a different tiebreaker.
Thoughts?
keep as is... gives you a bonus for competing/performing well against those in and around your level
Using HTH as tiebreaker is great, but I think rewarding the winner of the HTH matchup (the team with the better HTH record) with the better pick is the opposite of the way it should work.
The purpose of an inverse draft is to give better picks to the lessor teams.
A team with a worse regular season record gets a better pick.
The team that loses the Federation Championship series gets a better pick than the winner.
So, to be consistent with the spirit of the inverse draft, the loser of the HTH tiebreaker should get the better pick. In an inverse draft you should get a bonus for being worse at something, not better.
I think I still like giving bad teams a reason to win at least some games instead of just outright tanking.
I think if someone is going to tank they’re not going to pay attention to hth records.
Trying to win a hth matchup would work to defeat their goal of tanking
The one thing you really have to look forward to (a lot) when you’re bad is a better draft pick than teams that are better than you. So when a team gets a better draft pick because they beat you head-to-head during the season it kinda worsens the badness of it all.
Especially this league that Is all about drafting, But Whole point of the head-to-head is that the team isn’t better than you, That team just happened to beat the worst team in baseball and your team happened to beat a better team to get the same record Which technically means you’re team is better
And if it was the first overall pick in the second overall pick. Yeah it would matter a lot but it was the 10th and 11th pick I don’t see Much of a difference between either slot
Yes, this league is all about drafting. That’s why I think it’s esp. important that the rules of the draft be consistent. Not sure what you are saying re hth though. As I see it the point of the head-to-head is to use the simplest, most direct way of comparing the two teams to determine who is “best” between the the two (for the purpose of determining position in the draft).
Sometimes one position in the draft does make a difference. I’m my short time in the league I have missed several players that fit my plan and had to take guys that didn’t fit the plan (though too good to pass, they duplicated a spot already taken etc)
If 2 teams tie, I would also say give it to the team that beat the other more in the h2h.
If you think about it, if two teams are tied but team X beat team Y H2H 8-4, that means team Y actually had a better record against the rest of the league and should pick 2nd
what we don't want is teams super-tanking against equally shit opponents. So like if GA and I both suck again next year - I start tossing ridiculously shitty SPs out only against his squad (not that I would)
Back when half the NPBL was tanking, I considered making the draft order best-to-worst non playoff teams followed by worst-to-best playoff teams... AFBL doesn't seem to have that problem though.
Well, sucking is different IMO than tanking. Like I didn't tank this year in AFBL - I played my best players in every game. I just traded away everyone of note. Tanking IMO is playing intentionally crap players, when you have better options
yeah same. Virginia isn’t tanking in NPBL. We’re just not good because most of the young guys with promise haven’t come together yet.
(rebuild cycles in these non-financials leagues often look a lot like tanking because if you trade usable guys who are aging, you often get picks/prospects in return and they don’t always pan out)
Yeah and without having to worry about attendance you can really scrape the bottom of the bowl trade-wise
It’s not only about teams that tie at 69-93. Could be 81-81 etc. teams that might be fighting for wildcard.
NM was 6-12 against Washington last season and though we ended up with equal overall records, I was never under the illusion NM was the better team.
I don’t think genuinely bad teams should be penalized because some team might try to tank. It’s bad enough being bad.
Man, I’m feeling bad and lonely here defending the principles of an inverse draft. 😳
“If you think about it, if two teams are tied but team X beat team Y H2H 8-4, that means team Y actually had a better record against the rest of the league and should pick 2nd” -chappy
That’s a good point but I think the overall record against all the teams except the one your tied against is a weaker comparison than the direct head-to-head record. Because in order to do it you have to completely ignore the head to head record. Which doesn’t make sense to me.
I don’t care which tiebreaker is used, they all have drawbacks but I think the lessor team should get the pick in any tiebreaker.
I mean, I'm fine using worse RD - but I don't think NM should pick ahead of WA bc they lost to WA more
but if we use h2h, I don't want the team that lost h2h getting the earlier pick
I've always gone back and forth on the best way to do it with our setup
I like this too:
“The general draft order is the reverse order of the year's standings. If two teams finish with identical records, the previous year's standings of the two teams is the tiebreaker, with the team having a worse record receiving the higher pick.”
From Wikipedia on mlb draft. Only thing I could find in a quick search.
I think I’d prefer either of run differential or previous year to head to head tbh
the previous year makes a certain amount of sense. If you’ve been worse for longer, etc etc
previous year is how ootp handles a tie in draft order in game I believe
is it the worst h2h record of the previous year getting the higher pick?
No head-to-head. It’s the worse overall record in year previous to the one in which there is tie.
I like the previous year record because you are using the same stat as tiebreaker as you are in determining overall draft order.
RD works too but it doesn’t always match up well with win-loss record. There are different routes to a winning record and not all of them depend on a high RD.
I'm in another league that does this for the non playoff teams. I really like it
Since this league depends so much on the draft i think a lottery probably isn’t a good idea if you want long term balance. The only way a bad team can improve is by drafting higher than the better teams. There can be a big difference between the worst and best non-playoff teams. You can trade but you need something to trade. And the only free agents are marginal at best.
I am not against a lottery. Probably should weigh it in favor of the bottom 5 teams. But i did a quick look at drafts from 2022-2034 and only 2 times did the first overall pick lead their draft class in WAR. Only one time was the top 10 littered with first rounders.
Slots 1-4 are best, 5-7 (and 15!) next and the rest is kind of a mess. Of course it doesn’t take into account owner’s draft ability injuries etc. but still interesting.
that is very interesting. thanks for putting that together @jeffnewmexico
A 67.81, a 31.46 and a 54.25 at pick 15 really bought the average up for that pick.
Based on the chart I’d say 1-4 should be definitely be protected in a lottery and probably 5-7 as well.
why are we discussing changing things? is there something broke I'm not aware of? the discussion all started because of the discussion of tie-breaking equal records and now we're talking lottery.... just leave things and move on, the league has been running for nearly 30 seasons with the same tiebreaker for draft positions and I don't believe it's caused any problems...
I think we're all just going stir crazy waiting on the season to get started lol
So, just throwing this out there, but do we want to follow the new MLB roster expansion rules? Basically 26-man rosters until 8/31, then 28 man the rest of the year.
I would miss the 40-man period, but I could live with the extra player all year haha
You have no idea how badly I wanted a 26th man for the playoffs. (And most of the season, really.)
https://www.espn.com/mlb/story/_/id/26283683/what-need-know-mlb-new-rules
I'd be in for 26 players until 8/31 then 28 or even 30 for September for AFBL
I ususally only promote 2 pitchers and 2 fielders until the AAA season ends at which point I call up a full 40... But I'm not suggesting we set the rules around how I run my team. 😁
Although I am the champ, so you will listen to every damn word I have to say
Proposed new rule: the champion gets to make one rule for the ensuing season.
I like the 26 man roster, but still like having the 40 for september (call me old fashioned). I def prefer more than 28...
I could work with anything in the 30-35 range. Given that September call ups seem to help with development, I’d hesitate to just do 28.
But I always have some AAAA re-treads on the roster if I fill it to 40, so a few less seems ok
i guess I like throwing a bone to some 29 year old guy who won't make it... or some bad draft pick who is just hanging around... lol
Oh, I do that too when I can. Make sure they persist in the league history etc (since guys who never made it out of the minors have their player IDs recycled, I think)
I’d prefer 30 for September, but any reduction from 40 would be good.
Some teams took advantage of other teams resting starters the final sim (not criticizing, I did it). 30 man rosters would help the integrity of those games a little
Sending guys down who expect to be in the majors might crater their morale tho
If a player gets hurt, the one you call up can be on the playoff roster, just fyi
Are the roster limit changes something we are voting on before ‘46 or is this a postponed/dead idea?
Ahh I need to circle back on that. I'm down to change it for the upcoming season assuming we have enough people on board.
Also I was wondering whether expanded roster size of 33 might be a happy medium (also, reject the tyranny of numbers divisible by 5!)
https://vinepair.com/wine-blog/33-the-many-myths-of-rolling-rock/
perhaps the real reason is really ineffective activism about the MLB expanded roster size. 😉
As long as we get 26 for the reg season I don't really care about september. 🙂
Moving the moving the Ammy Draft (and International FA reveal) date to here
Doing some testing but I think we could do the following:
So if we wanted to proceed, we would/could move the 2047 Draft from November 2047 to May 2048 which would make it the 2047/2048 Draft. Then we'd be on our new Ammy Draft schedule.
My only concern is what happens to the Draft Pool and IFAs from the draft date move from Nov to May (or whenever)? Wouldn't want to lose any players.
We'd probably also need to push back the feeder leagues (and maybe at least Rookie League) to at least not start until mid May.
I may be in the minority on this, but I’d rather have it slightly earlier so we can get more or less a full season out of everybody in the minors. So a 4/15 draft day at the latest. I wouldn’t mind adding a ST sim or two to avoid down time.
idk when you’d need to move the date to avoid bad effects but I’ll bet somebody has dealt with this on either the OOTP forums or the subreddit
I want to test again but I was able to edit the draft date to the spring and the draft pool looked like it stayed the same. I just had to be sure to edit the date to the correct year and such the next season then we we're good in my AFBL test environment.
The potential new draft time on the calendar need to be post March.
Thought May 1 to give us our usual time for draft pace but that requires shifting the feeder leagues and Rookie League start dates at least to post draft completion.
April 15 is a good compromise to help that.
Maybe in between Spring Training and Opening Day and make Spring Training 3 or 4 sims instead of 2 big dims?
I would actually kind of like more ST sims. I’ve been using it to experiment more with teaching positions to guys etc.
A couple extra sims wouldn't hurt and it would still be much faster than running the draft over 6 weeks (or whatever it seems to take to complete it
@yuda Glad you qualified that so we wouldn't think you were a weirdo overall.
I hadn't thought about breaking up the ST sims and it is a good idea
Testing it again but it looks like I could shift the 2047 Draft date during the 2047 Preseason to be in March (31?) 2048 along having the Draft Pool Reveal date to be in September 2047 (200 days - max available) plus aligning the IFA Reveal date to match Draft Pool Reveal date.
Hey I like the additional ST sims as well. Just go Sun-Sat like regular season.
Have we ever considered a rule V draft? Might shuffle the talent a little more and relieve log jams around AAA
With no finances or minor league option, notsure if that's possible. But I have wondered if we'd be able to do a FA draft of like 4-5 rounds to help teams restock that don't place manual FA claims with low minor league rosters.
No don’t do the free agent draft lol. Signing free agents is an area where some hard work can pay off. It’s one of the more interesting things to do in this league. Don’t just give it away.
There are really nice under the radar signings throughout the year and of course post draft.
Yep! Make people put the work in. Granted a draft requires some work too but it’s optional you can have the computer draft for you.
And you never know when that guy you randomly sign can turn into something cool
I think if our FAs could somehow play in an independent league or winter ball type league that'd be awesome. Just so they get some playing time to auction for AFBL squads.
Back in the early days league I picked up a bunch of bit players threw FA
You don’t usually find anyone with above average potential but sometime guys develop.
I don’t think I’ve ever had one make the ML yet but there are some who are might turn into solid bench players.
Ernie Evans is one of mine but never was Good basically average but 2 ASG
Working on getting more than the 3 versions of our schedule generated/created.
We currently have the following setup for our schedule:
The second option looks like it would get rid of two-game series. I like it.
Ya the 2 game series for the interleague and 1 intraleague series makes it tough to generate a schedule
Or balance with the league makes sense. I didn't realize we played so many more in division.
I’d also be OK with ditching inter-league play if it makes it easier to do a good schedule.
I think the proposed change to get the intraleague and interleague series to multiples of 3 is ideal
I like interleague so I would like if we keep that, But I’m OK with However long the series are
I like the variety of interleague play. Though it might be interesting to play the 30 interlleague games against one division each year. Then play the other division the next year. West against north and east against south one year then switch.
Might give one division in a league an advantage in wildcard race
That was my socially awkward “humor” again
I should just play Virginia 162 times until they are good. Then someone else
Okay, change it to 162 games against Georgia then.
For our potential schedule updates to remove the 2-game series in our current rotation of 3 schedule variations, I've gotten some schedules made for us by gmo on the OOTP boards. Original post here: https://afbl.slack.com/archives/CFTUYEZDZ/p1580581983005100
He did create another version of our current schedule so if we wanted to keep things as they are, I believe we have a 4th version now.
Today, he developed 2 options for our proposed updates but they're not exactly what I'm looking for yet. The 2 he posted today setups are below if you're curious. I like the 2nd one minus the only playing against 1 interleague division which I've requested to be adjusted.
#
# 20 team schedule, 162 games
# Designed for the following configuration:
# 2 subleagues, each with 2 division, each with 5 teams
#
# 18 games against other 4 teams of division (8-10H/8-10A)
# 12 games against other 5 teams within league (6H/6A)
# 3 games against 10 teams of league (3H or 3A)
#
# This schedule has a sibling with all home/away reversed.
#
#
# Because of odd number of teams per division
# cannot have all division games at any given time.
# Division games when they occur are nearly exclusively weekends.
# Early week series nearly all interdivision or interleague.
#
# No cases of more than 20 straight days without offday
#
# Homestands and roadtrips stretch as long as 14 games
#
# Teams play 13-14 weekend series at home
#
# All game times set at 7:05pm
#
# Season begins Friday before first Monday of April
# Season ends late September/early October
# Spans 185 days
#
# All-Star Game set for first Tuesday on or after July 9th (day 103)
#
# Posted 2020/02/08
#
# 20 team schedule, 162 games
# Designed for the following configuration:
# 2 subleagues each with 2 divisions of 5 teams
#
#
# 18 games against 4 other teams in division (9H/9A)
# 12 games against 5 other teams in subleague (6H/6A)
# 6 games against 5 teams in one division of other subleague (3H/3A)
#
# This schedule has a sibling that switches in the interleague matchups
#
#
# All games are in only 3-game series
# Two series per week with an offday either Monday or Thursday
#
# Homestands and roadtrips may be as long as 12 games
#
# All teams play 14 weekend series at home
#
# All game times set at 7:05pm
#
# Season begins Friday before first Monday of April
# Season ends early/mid-October
# Season spans 192 days
#
# All-Star Game first Tuesday on or after July 9 (day num 103)
#
# Built 2020-02-08
#
I remain neutral to all changes. What we have is fine. Changing it is fine.
The West was a combined 94 games over .500 and had a combined RD of +469. If I added correctly.
Another topic I'd like to open to discussion since we as a league haven't had any ballpark change requests in a long time (or ever? haha).
Currently I have it in our posted League Rules page (outdated and on my list to get current 😬) that:
I don't think we've had a new ballpark since our teams were founded in 2013 or 2017 for our 4 expansion teams so all of our stadiums are 30+ years old lol.
Maybe amend the rules to allow park factor changes once every 5 seasons. The new stadium thing makes sense - you can’t build a stadium in 3 months...
Yeah the rules as I intended would be announce the new park during the season (2047 for example) then you'd be able to play beginning in 2049. But if you posted after the playoffs in the offseason, you need to wait until 2050.
Don’t forget its 2047. Can probably build a lot faster in the future with quantum computing and advanced digital printing etc. Either that or we’re back to the stone age and it will take decades. 🤯
the only issue I have with mass changes to ballparks (looking at you @Richard Hager) is that given we have so many in division games rivals may have built their teams or part fo their teams to play in those other parks too
I like the idea of building a new stadium, but having it take a full 2 years to complete (safety audits) and only being available after 25 years in the old stadium have passed... or applying to relocate, with a 2 year period to pass while the new stadium is built at the new location and allowing only 10 years to pass before a relocation can occur
ultimately 2 season won't be too long to wait...I'd figure given how far into the future we are that it would be a bit faster...but I can wait. 🙂
No you can adjust your park factors in the offseason before the season they go in effect. Rules say no more than 0.150 in either direction.
NY's case is their current stadium has extreme factors and would take longer to get where Richard wants it than just waiting the 2 offseasons for a new stadium.
I don't even remember what my park factors are, or know if anybody changed them while I wasn't running the team
Fresh from 2013: https://afblbaseball.com/forum/index.php?topic=27.0
real park in 2016: https://en.wikipedia.org/wiki/Providence_Park#/media/File:Providence_Park.jpg
I did find this OOTP utility for ballparks. Input the location and wall distances/heights, then it calculates what the ballpark factors should be based on a formula. http://www.ootputilities.com/parkgen/
OOTP Board post on it: https://forums.ootpdevelopments.com/showthread.php?t=255577
That's totally fine. I had just realized that no one in the league as messed with their parks in awhile or ever 😄.
I believe we have schedules for the new proposed setup (2 more games against intraleague division opponents and 1 less game against interleague opponents with Home/Away swapping each other). I need to look at them a bit and probably tweak the times so they're not all starting at 705pm. https://forums.ootpdevelopments.com/showpost.php?p=4586018&postcount=14
question re: the Washington team moves - are we no longer doing the "rookie league is in florida" thing?
Oh yes I haven't had a chance to notice that but yes our Rookie League teams all play in Florida. Sorry @John_Washington I missed that.
For the PF changes - I can change multiple factors right? just not by more than .15
I think a few GMs specified their minor league affiliate stadiums when the franchise was created but if not, they're just randomly generated by OOTP
@AFBL Commish is the image above sufficient for a park factor/dimensions tweak for you?
I would suggest starring/favoriting the main channels so they stay at the top in Slack.
I'm still doing more testing to confirm but I believe I have a solution to finally move our Amateur Draft out of the offseason to help cut down on our 2 week or so offseason down times.
Here's my current plan:
Sounds excellent. I don’t remember, has there ever been talk of shortening the time for making selections? I would be in favor of shaving a little time off early rounds to see if it makes a difference. Maybe 18 instead of 24, 10 instead of 12, 6 instead of 8 and leave the rest?
I think we have to move it to speed stuff up. Don’t love picking 20 again though... 😀
If not the 2047 order (if this happens), maybe a 3 year aggregate or something to determine this weird transition year oder?
Snaking for the next draft, if moved, sounds good. But then back to normal for ‘49?
Correct only the first transition draft would potentially differ than our normal alignment
Descending alphabetical order by team name for the first five rounds works for me.
If the draft occurs during season at what point do non-drafted players make a decision about going back to school and therefore not show up in free agent list if they do go back? Is it immediately after draft ends?
First tests seem like at least the top rated based on potential undrafted guys didn't jump back to school but I want to test that a few more times.
One of the last things I wanted to check. I would assume the next day or shortly after?
I remember trying to sign one guy after the draftees had been added to teams but before advancing to ST where the guy had decided to go back to school but he was still on free agent list. Can’t find that in free agent claims though so maybe I imagined it . 🤷♂️
if the draft occurs then, will we change to short season minor leagues in the future?
Another item I'm looking at regarding minor leagues schedule lengths. They definitely need at least a slight adjustment as when I picked the 140 game length back in 2013, I didn't notice the non-balanced schedule. Looks like 126 or 144 games might help that part.
I think at least AAA needs to start around AFBL start since it's our Reserve roster essentially.
I could see wanting to have possibly having Rookie League start later with a shorter schedule?
Well I wouldn’t mind the Rookie league schedule starting if we’re going to have the draft in the middle of the year right after the draft
Also like having most/all end in late Aug or early Sept with the AFBL roster expansion
My preference would be the 3 or 5 year aggregate honestly then 2047 order then snake between the 3 options
After not having first and second round picks I just want to pick pick pick in whatever way I can.
my 2 cents worth, given it's a transition draft I'd consider a 3 or 5 year aggregate, and then split the draft into 3 or 4 groups based on aggregate positions and then doa lottery for positions within each group
Actually some kind of lottery system (weighted by record) makes a lot of sense
I don't get why we're giving already good teams a chance to draft higher than teams worse than them
I'd think you take the 2046, 2047 and partial 2048 records - sort em up and that's the order. It's simple, doesn't involve any random luck factor, and the fairest
The lottery option would be more work than I'd want to do haha. So likely it'd be an aggregate of likely the past 3 seasons for the transition/move year Draft Order.
In my experience, the only time a lottery is really a good idea is when you're trying to dissuade any form of tanking. But that isn't the case here since no one had any idea this situation would be truly possible until like 12 hours ago
Getting the draft moved out of the offseason as been something I've been looking to do for some time. Our offseasons just drag on waiting for the draft to finish where everyone ends up feeling rushed for the later rounds.
To me a lottery defeats the whole purpose of a draft which is to promote long term balance. Just punishes genuinely bad teams who have bad luck in lottery and rewards better teams that have good luck.
Yeah - to show the evils of a lottery - my other league uses a lottery. Well this past season I was on the playoff bubble, and moved a decent SP (young 4/5 type) to a team battling me for a Wild card for their 1st and a prospect. We got hot, made it all the way to the World Series (lost), they missed the playoffs entirely. Then against all odds, their 1st round pick with like a handful of chances out of 100's wins the lotto, and I get their #1 pick. So now I'm a decent team holding the 1st pick, which shouldn't happen
Nice example. In a related issue, I’m not sure why there is so much objection to tanking. How often does it really happen? There are so many legit ways to lose one can almost always find a way to explain it, making it really hard to prove. The solutions for discouraging it seem worse than the tanking. And if you can prove it penalize the perp by taking away draft picks etc. 🤔
Oh I'm in one league (not the one above) where people were tanking so hard they were playing catchers in CF and SS, etc. Yeah they had to make some rules to discourage that nonsense
That sounds like pure tanking for sure. What kind of rules did they come up with to stop it? And did the tankers find ways to skirt around them or did it stop?
They made the lotto order weighted off of wins from 62. Figuring no bad team should be TOO far below 62-100. So if a team goes 64-98, they have more chances than a 52-110 team
Ugh. Sounds like the mediocre teams had more votes lol. Ever seen solutions other than lotteries?
Well, I'd debate that I'd rather give more chances to the 75-97 squad than someone who goes 48-114. Basically you field a lineup of decently ML quality guys, even bad ones, you'll win more than 48 in most cases
Then it's mitigated by luck - so it's not like the 48-114 team has a huge amount less chances, just less than the teams that at least tried
Even if the guy who goes 48-114 made a lot of trades as part of rebuilding? To me tanking is deliberately losing solely for draft position. Rebuilding through trades, testing young players in the ML etc can lead to a lot of losing but they’re legit because you’re getting other benefits that you can’t get any other way. Younger talent, more knowledge about players etc.
I'm in favor of a lottery precisely because it would make more work for Matt and I'm just not sure he's proven his commitment to this endeavor yet. 😜
there don't seem to be issues here or in NPBL (the only other league I've been in remotely recently) with tanking
Are we talking about aggregating w-l record or draft positions? I’d be more in favor of using three years of draft positions since it takes into account playoff results as our normal drafts do.
Good point. Hadn't considered that detail. My gut would be to just use the draft slot position.
draft slot is probably ok, although I guess it could penalize a team that missed the #1 pick by 1 win 5 years running, but all to different teams
We will move the 2048 Ammy Draft from November 20 to July 1.
Still need to decide on the draft order for just this 2048 Draft (following drafts will follow our normal season/playoff results for order based on last played season).
Currently my preference would be to use the last 3 seasons in an aggregate based on win-loss record but will consider draft slot. Playoffs are such a crapshoot so regular season win-loss record might be the most fair.
I would vote for drafts slot as well for Aggregate but I guess WL Record is OK
I vote for draft slots as well. Neither way is perfect so might as well be consistent with system we usually use.
the main argument I can see for using won/loss is that we could incorporate the first-half results from next season as well
We would start drafting beginning of May up until we get to July in the game so using the standings after just April doesn't seem like the option
So looks like high school and college regular seasons end May 5th and the draft pool is announced May 2? Coming up quickly! It’s got me interested in watching the high school and college leagues for the first time. Kind of forgot they were there.
Yeah correct. The playoffs for both College and High School will be going on and wrapping up during the beginning of the draft.
Does the timing of the draft pool announcement have any effect on number of players that enter the draft? During season vs after season.
I don't believe so. I didn't notice that in my tests but we can definitely keep an eye on it in case we need to delay drafting a week or so in the game or not.
why not? my team usually is real slow out of the blocks. lol
My division is bad enough I could still Clearly win it even with a horrible month
but honestly, since it kind of amounts to an extra draft, it's probably better to have it only be based on past performance anyway
I think since 2042 Idaho has been around 10-15 every year in April. No clue why. And every year i think about tearing it down. Just haven’t gotten offers to do so...
Not yet. Just got to the Preseason in-game and will start the updates for the Ammy Draft. Probably not until later this afternoon.
I'm going to do draft slot average over the last 3 drafts (2045, 2046, 2047) for the 2048 Draft Order.
Better to use 2039 and 2040. Only won 50 odd games those seasons.
Actually probably will go out to 5 years since there were too many ties for draft slot order for 3 years worth.
Only 2 sets of ties for 5 years of draft slot orders which I'm thinking I would go to H2H between the 2 teams.
So looks like NM should be the wildcard loser with the second worst winning % in ‘48. 😎
And either WV or NC is moving to FL! Cool.
while I'd love to stump for 5-year...yeah, 3-year looks right. Basically last year, but tweaked a tick
Going to see if we can't get NY turned around.... yikes
Another future item that's on my mind for AFBL would be to add an Independent League(s) for our huge pool of FAs to play for until claimed by an AFBL team.
Maybe a mid reputation Independent league playing during winter (Dec til Feb) for one potential IND league. Then another Independent league playing during the summer that has a slightly higher reputation.
You got to figure those 2000+ FAs need to keep their "skills" developed somehow haha. Any thoughts? I know @chappy has a summer league similarly setup for NPBL.
That would be useful and interesting. Could see continuing stats on guys instead of just relying on ratings and old school stats.
Yes indeed. I'm still testing this possibility but it does seem to be a nice option for us. Also like you said, you can get more continued stats then just whatever stats from the feeder system and/or previous AFBL org.
I think it is a great idea. I haven't used that much in Chappy's league, but guys just wasting away as FA seems silly
I'm a big 👍 for indy leagues. Are you going to try to set up the winter league so the same guys play in both?
Actually digging deeper in my test environment, I was able to confirm yes this would happen it seems.
I found a player that went undrafted out of high school, went to college, got released from college, sat a year, signed with indy summer league, got released and signed a few times by different teams in the same league, signed with winter summer league, and then went back and forth between summer and indy a few times including same teams previously released from.
I might be able to have them be feeder leagues to each other for that? Something to look at as well.
not sure feeder leagues would work, but the winter league could be a "tournament" that functions kind of like the arizona fall league, where players from, say, a division are "loaned" to a team
(alternately we could explore our own fall/winter league for minor leaguers)
Ya I need to play with the Winter League tournament setup more. Seems like slightly more work than it's worth but do want to mess with it more.
Tournaments are interesting. I’ve been playing around with setting up a solo game where there is an 80 game season to determine seeding for an all-team tournament in the second part of year. Seems like a likely end result of continually adding teams to playoffs. 😃
That happens all the time in my solo league with Indy, Players will bounce around And play with the same team like seven times during a 12 year stint.
Also I think it would help that some players might get that Talent randomness strike from actually being on a team so paying attention to Indy league might be Beneficial
Can't find where @chappy suggested it but with the draft being midseason now, should we increase the RL roster limit from 35 with the 8 draft picks coming to their orgs in July for the final months of the AFBL season?
Maybe make the RL roster size limit 40 from 35? I'm also fine keeping it at 35 too.
I always liked keeping my low minors rosters a little bigger but honestly 35 plus DL is pretty big
I mean, it’s also not rigorously enforced. I sometimes go multiple sims with minor league roster violations b/c I haven’t had time to deal with them
40 for the lowest level would be great 35 is fine with me because I’m usually light on another level so I promote, But I like the high number because if I forget to pay attention to my minor leagues and there’s injuries I have other players at the same position to play
In my solo game I run all my minor leagues at 26-30 With my low single A & rookie league at 30-35 for that reason
I was mainly suggesting an increase for just this year because we wound up with two drafts close together. It turned out all right though because the game let us go over 35 which allowed me time to figure out who to cut.
From here on out we probably don't need the extra spots, because players will retire in the off-season and we can just save those spots for the draftees
Yeah makes sense. I do like 35 as the roster size and that's already pretty big
I'll probably use those spots to churn at the beginning of the season with free agents and still cut down, but yeah. I don't mind it as long as the game lets me get a sim or two to make cuts.
Yes the game will let you be over (I've been guilty of this myself a sim or two) but I just ask GMs get back to the limit within a few sims. It's not something I'm checking for each sim honestly.
I'm potentially considering relocating the West Virginia franchise away from the east coast. Just a thought I had to try to balance out the league some. Arizona, Nevada, Utah, Kansas, Missouri, Minnesota would be the options.
I'd be open to moving my squad. I have no attachment to VA and frankly have never liked the Diamond Club moniker
I'd be fine with that and then relocating the WV franchise to VA 🙂.
I’d love a more-balanced divisional weighting. (Let me go look at that map you uploaded again)
Move Colorado to FL East in that scenario. Kentucky over your PL south
We'd definitely would need to realign some in any scenario of moving a franchise (WV or VA)
Or CA could re-locate and we wouldn’t have to move teams. Think we were Iowa before I believe
No doubt by 2080 we’ll have some kind of faster transport
Like @jeheinz72 with VA, I'd be fine with that. We definitely have some options.
Luckily we’re not a financials league so the fact that you could only sell like 100 tickets per game wouldn’t be an issue
I'd be down to move to CA if @Jason_Mallards wants to move out of there
I'd be cool with VA franchise shifting to CA, CA franchise relocating elsewhere, then WV franchise to VA or next open approved location.
Semi-related to this, I've been developing locations and team names for a 12-team AFBL Independent League that would be available for our huge pool of FAs.
Ideally it'd be west of the Mississippi River and one of Nevada, Utah, Arizona, Kansas, Missouri, Minnesota but I'm open for whatever for the most part.
If that works I will start working on the logo, stadium, etc. just let me know!
Yes that'd be fine with me to move the California Mallards to Minnesota to stay as the Mallards. Then that'd allow @jeheinz72 to move the Virginia franchise (to be rebranded) to California.
Then that'd leave the West Virginia franchise to either move to Virginia (to be branded) or allow another team to move to Virginia if anyone else would prefer VA over their current home state.
These moves would be good for the 2050 season so we'd have 1 more season as we currently are setup.
This sounds awesome! What are my options/limits for new team nicknames?
won't be anything crazy - and will be CA-themed
I will almost certainly take you up on that. Thanks @Zach - KY
Can I suggest some kind of great north woods theme in Minnesota-Wisconsin-Michigan?
Full states could work. I was envisioning something like NYSL in NPBL - contained within a state or two
I also had up my sleeve a developing Winter League with two leagues/divisions of 8 based in the Gulf Coast and the Southwest
I'm open for the Indiana Vipers franchise to also relocate like I have planned for the West Virginia franchise. One of these franchises would move to Virginia (preferably 😄).
Whatever team potentially goes there, will not be the Hollers 🙂. I'd be fine with them keeping the Virginia Diamond Club name if they wish although I'm not attached to that either.
Do you want the new owner to pick? I'd love to create a virginia team identity and see what you guys think
I’ve always liked the Diamond Club name. Second favorite next to Aviators.
I voted for Rockets, but still think diamond club is cool. Classy and down-to-earth at the same time. Makes me think of the origins of the game and a desire to be the best in modern times.
Yeah I wish I hadn’t done a google search on diamond club. Well my illusions are shattered. Go with rockets. Hmmm well now I can’t come up with any good names. 🤓
Did you really search that? That’s like the time my oldest son was looking for catchers gear and typed dicks into the google
I wanted to see if it was used by any current teams. But it’s more widespread than I thought in other areas. Lol
VDC sounds like an STD
I still like the name. Just requires a bit of effort to maintain my original view of it.
I now understand why all my “crack and hookers” nicknamed guys kept wanting to be traded to Virginia.
Crack and hookers was rob ford’s nickname / then the game recycles it
There's a nickname database it pulls from that I can add/remove available ones from iirc
All this realignment/relocation talk has me thinking... 🤔
I'm not a big fan of the Isotopes nickname for Texas. What is the policy on team name changes?
I am initially considering:
Texas Star (as a singular nod to the lone star moniker)
Texas Spurs
I actually had planned to message you about at least updating the logo so I'm totally all cool with a rebrand of the Texas franchise @Matt Y - Texas Spurs
I would like to change our name to the Texas Spurs, whenever it makes sense (off season?).
Would anyone have a great way to incorporate/complement the current Isotopes uniform colors into a logo like this? https://images.app.goo.gl/qdPZAjXcwL9EJ9Bm7
I'm not very handy with logo design. 😄
@AFBL Commish is there a way to preview how this option looks on our current hat?
Thank you @John_Washington
@AFBL Commish Great, thank you! Would it be pretty easy to try a white hat instead? I'm hoping the logo would stand out a bit more...
Shoot still need to circle back to this. I'll try to remember tomorrow!
There is an OOTP utilities page someone created that has a park generator, cap maker, and jersey marker if anyone is interested http://www.ootputilities.com/
That logo is not going to look great on a cap of the same color as the logo. Maybe change to a white cap with a maroon brim.
Mostly as a checklist for me but here's what I have on my agenda for our Winter Meetings. Let me know if there are other items to address.
For this offseason:
@AFBL Commish At what point will the Texas team name change? Is that prior to the roll-over tonight?
Just getting excited about the new name!
Oh shoot yes I'll do that tonight. Did you decide which logo to go with?
I went with the last one from Mike for the map but totally your call!
@AFBL Commish Yes, let's go with the one from Mike. Also, will that look best on a white hat? Or do our current hats work OK with that logo? Thank you!
mexico would be nice 😉
Also possible option is we can keep IN and WV where they are until GMs are found then the realignment could be:
Agreed which is why I thought relocating Indiana or West Virginia out west to Nevada would keep that trio together.
Ideally don't want to relocate a team without a GM but I suppose it wouldn't be the end of the world.
For me it makes me completely unable to Properly do my minor leagues, And I like actual ratings Stats will tell me if he’s not doing well
Fair enough. I just don't know what an average player looks like at AA, figured it would be easier to find out that way. I use it solo quite a bit.
Are we going with the same schedule next year? I liked the new schedule even though the off days were not realistic. Non-financials, so not a big deal.
yeah that’s exactly what I was thinking. OH-KY and MD-PA are natural rivalries
That means we get to play North Carolina more.... 🥴
I’ve grown fond of the FL West, but I like it. Can we do it for ‘49? 😁
Nobody wants to have a border war with me? I guess Georgia barely
AFBL is proud to announce a partnership with a new Independent League that will begin play this coming 2049 season. The United Baseball League will consist of 12 teams, play 126 game schedule, league will have a 7 reputation, follow AFBL rules mostly.
The league will be consist of current AFBL Free Agents and I'll run a FA Draft to distribute players this week. Players on these teams will still be available for normal FA claims but they'll be getting playing time and hopefully developing.
Logos are in but the team's jerseys, ballcaps, and such still need work.
If anyone wants to help me develop the UBL team's uniforms, that would be awesome 😄.
Either and thanks! I've been digging through logo sets for a bit to find some unique ones.
jersey creator and ballcap creator and pickoff (logos) - standalone programs created by justafan on OOTP boards. I'm sure you can find them if you search the ootp boards. There's also another set of programs that you run in a browser, but I have never used them.
use the browser version. it's called something different and should work in safari.
@AFBL Commish Can you switch Texas' name from Isotopes to Spurs sometime this week (during spring training)?
Great, thank you @AFBL Commish! Excited about this new chapter in Texas - especially as we try to bring in a new winning culture with all this young talent.
Oh almost forgot to scroll up. I'll get these all loaded and then upload Sim 2's new file.
Only thing I was planning on for AFBL was potentially adding that Winter Developmental Independent league.
I'm in no rush to upgrade to 21 unless there's a big desire to upgrade.
at least the ootp 21 bug for waiver claim order wouldn't affect afbl
Let me know if @JohnWashington @Zach - KY @mikenew_jersey or anyone else that can assist with logos and uniforms for the Vipers franchise. Only had the incomplete new AZ Vipers logo from Josh so not set on anything.
We have 3 openings (Georgia - in the playoffs, Illinois, and New Jersey - slated to relocate) if anyone not already in NPBL would like to join 🙂
for next offseason can we look at minor league stats and normalizing them a tad? For instance my AAA Fresno Grizzlies lead their league in starters ERA...at 4.68. One of my guys has an ERA over 6 and that gets him an ERA+ of 97. AA and A seem a bit more normal, but in Rookie average ERA is still over 5.
Nooooo don’t change anything. OC (NM lite) is enjoying things the way they are. Btw isn’t Fresno supposed to be in the West now?
Crap ya forgot to move the minor league affiliates to their AFBL's corresponding moves
tbh I don't really want to mess with that stuff especially since we're never messed with adjusting those modifiers or similar
probably should first look at the league's ballparks? aren't those a big factor?
I think there’s actually a thread on the form about ball park factors and how much they mean. I’m not sure but yeah if they factors are wildly different Or offence heavy they should be looked at first.
It may be just the ebb and flow of batter vs pitcher. Maybe there are just a lot of good hitters in AAA. I have several guys that can still hit in ML but I don’t have room for them and haven’t been able to trade them.
AAA has always been a bit juiced, but not this bad. I'd think just a little tweak on some modifiers would do it. Doesn't need to be crazy and make it a pitchers league, but a tick towards sane would be nice
rookie ball concerns me more than AAA honestly, since by AAA most guys are developed
I don’t see it as good or bad. It is what it is. It’s interesting to watch insane stuff happen sometimes. And if the modifiers don’t change it makes it easier to compare years.
But the fact that one of my AAA SP's is 2-4 with a 5.52 ERA and that's an above-average ERA for AAA, just ain't right
but AAA is the lesser concern, since those guys are typically at or near developed. I don't think it's great for our Rookie ball'ers to have the extremes though from a dev-standpoint
Agreed on ERA+ and OPS+, but I was thinking more about comparing teams or leagues from year to year in various categories. It’d be a pain to compare something and have to stop and think about how changing modifiers might be skewing the numbers.
How do the extremes affect a players development? Or do you mean it makes it more difficult to evaluate development?
Noting here so I can try to remember for the offseason haha but might be good to have the draft date be June 10th instead of June 5th to make sure both COL and HS league title series are completed. Worked out that HS was a sweep lol.
Tell me if this is a bad idea - but I was thinking about having 2 rookie level teams per franchise. I always find myself with lots of guys who sit on the roster for a season but never get to play down there and then are 21 years old without any experience. Thoughts?
@AFBL Commish can this be revisited this off season?
Hmm interesting idea (missed it 8 months ago lol).
I'm not against it. Would the idea but a straight 2nd Rookie League or maybe add a short season A ball league or similar?
Either really. Seems like adding a second rookie league would be the easier option. Maybe with all teams based on the west coast or something since the current one is all Florida. I think we'd have to fine tune roster sizes and maybe age restrictions across the board.
I might prefer service time limits to age restrictions. But in general I'd be ok with a second A or second R. Or a winter developmental league we could send intl complex and rookie players to
I guess I could just release them… but when they are that young there is plenty of reason to wait it out!
Would love another R or even another A level teams, like the MLB had until this year. Its hard with 35 roster spots to get guys playing time.
I kind of like it the way it is. I don’t even try to give everyone playing time. I treat spots 30-35 (approx) as an injury reserve and try to ignore them until someone gets hurt. If I had another team it would get filled up and treated the same way. And it would probably create a tighter bottleneck in the higher levels.
That said, I would love another team to play with. 🙃
I'd rather see another level with smaller rosters. 26 at every level perhaps.
Yeah, I'd be in favor of maybe cutting down to 30. I do like more than 26 at lower levels for pitching though since the kids shouldn't be throwing 100+ every game.
I wouldn't want the minor league rosters to be smaller than 30
I still need to do some more testing to see what/any impact but I think it'd be cool to have a Winter Developmental League of some sorts
I've been playing around with winter (and summer!) development leagues in solo leagues
The biggest issue I see is if we wanted to pick the players who went Matt would have to enter them all manually
I like the winter developmental league for intl complex/rookies. I don't know if I'd care for another R or A ball unless we cut down the roster sizes for the other leagues. We've already got a ton of guys in our systems if you want to be active on FA claims.
OOTP recommends not making the lowest level roster smaller than 35 but we could certainly cut down the higher ones
It would be cool to see the IC and rookies get a boost in fielding training. That's about the only thing I'd be excited about with a change. Let some of these 16/17/18 year olds get some run a year or two before they get R league or a few months before their first season.
I like when my minor league teams have 3 C, 2 1B, 6 other infielders, 6 outfielders, 6 SP, 8 RP and 1 DH (backup DHs drawn from other positions.)
Which I think adds up to 32. Could easily drop a couple to get to 30. It would be great to be forced to do this with a lower limit rather than depend on myself to get there. 😃 because I never do and the teams always seem crowded.
A good thing about the 35 max is you usually have enough guys to cover quite a few injuries. But I would rather have a lower limit and sign temporary replacements if needed.
I think I'm going to experiment with 28-28-30-35 this next season. It likely won't much matter but maybe my system is a bit less of a mess with dead-end guys
Yeah if nothing else it will be easier to make sense of. The 35 in AAA is hard to cut back on, usually hard to trade extra guys and also hard to release them haha. I don't know if I could get down to 28 very easily at any level.
I've been eager to again work on getting to 32 as a start on every level but should probably wait until off-season is over in case someone gets a potential boost.
I'm also leaning toward self-imposing maximum ages of 22 - 24 - 26 for R - A - AA
I'm still intrigued about adding a Winter Developmental/Independent League along with possibly adding 4-8 teams to our independent FA league, UBL.
I'm not too keen on adding a 5th minor league level unless that's something a good chunk of the league would like to see.
Not sure of any other items or proposals brought up in the past weeks/months?
I'd love to figure out some type of winter developmental league. Maybe like each team gets to send at most 5 prospects or something. Thats sort of how MLB arizona fall league is.
Maybe some type of age limit on that too. Because i view it more for the iC-A guys, than the AA & AAA guys but thats my opinion.
Or it's just like automatically everyones top 5 prospects at seasons end or something.
That would be sweet. I'm not sure there's a way to reassign players back to the team's International Complex unless the game would know to place them back.
I'm curious to test when I have some time. Might need to try this week when I'm traveling 🙂
Maybe just the top 5 prospects that are not in IC? If that makes it easier to reassign players...
I've been using winter leagues a lot in some solo leagues; I'll check and see how it goes
anyway there are two types of winter leagues: tournament and developmental. player development only happens in developmental leagues
one thing to note: there is no way for us, as owners, to set the rosters directly. Matt could go in and do it as commish, but that's a lot of work.
alternately, we could set it up so we know that 5 or 10 or whatever players are coming from each org, but the game would take who it takes
ok I've got a summer league going for int'l complex players. I just checked and the players in the summer league still appear on my int'l complex "roster"
if I were to promote one of them to rookie league, they'd leave the int'l team though I believe. but if I don't touch them, they'll go off and play and come back to the complex after the season
you can set limits to the teams based on player talent level, or the actual level players are at
so we could set up a league that only takes IC players. or IC + R, whatever
I'm about to try testing this idea with a Winter and/or Summer Developmental League config
Very interesting. Thanks for checking. I'll try to test some in a test AFBL environment too.
FWIW my summer development league is still a “winter league”, it just starts on July 1 and plays 60 games
so I think I find myself definitely in favor of a developmental league for IC players, or perhaps IC and R. I don't much care if it's winter or summer or what.
I'm open to a fifth minor league (either a second rookie league team or a low A team), but I don't feel so strongly that I'd push for it
Yeah based on my testing it has to be checked to work the way I described. Which is very counter intuitive
What doesn't work with what you described again with this unchecked? Just want to be sure I'm clear 🙂
Overlooked that... I'm not against it if it helps everyone make decisions for sure.
having it checked allows you to look at the players at a level rated compared just to their level, which would be really helpful in sorting out which same-y rookie league guys get playing time or which IC players to send to a developmental league, that sort of thing
I do like this feature, I’d be up for implementation. But it’s not a major big deal.
@AFBL Commish look above the "actions" dropdown here. there's the OSA Ratings / Head Scout toggle, which we still won't have. But left of that it says "Ratings relative to: [LEAGUE]". That's the thing I'd like to have.
I’d vote for developmental for IC, R and low A (with addition of low A). I'd rather have another level than duplicate a current level (R).
Yeah I think I agree on the additional level if one is added. I’d prefer it be full-season I think
Do we want to expand the draft (but have it be auto after a certain point)? OOTP recommendation is 5 rounds per level of the minors, but we’re nowhere close to that. (Not that I’m terribly interested in making a 22nd round pick either)
I don't like auto drafting at all. We seem to do okay with rounds we have, but maybe go to 10 or 12? Always seems to be a decent number of guys to sign from ind. league.
Will developmental league push guys through lower levels faster? I know that's the idea, but does it work do you think? If it does that might affect how many rounds we need to keep Rookie league replenished.
If it’s a winter league (so they’re playing more games), it will, but it’s a pretty small effect
Right now those guys develop at the average rate, allegedly, because they’re in practice every day or something
Are pitchers and batters set at different development rates in our game? Seems like I have a lot more batters advancing than pitchers. @AFBL Commish
Don't believe any of the dev rates have been adjusted at all for AFBL
I wouldn't want more than 10 rounds in the draft, and im not sure I even want that. Arguably my least favorite part of NPBL is having 12 rounds in the draft, because the quality of players in those last few rounds is typically awful.
Especially dont see the draft needing more rounds, if were not adding another team to each org.
We're never had to delay sims due to not finishing in time in fact we've been early the past few drafts iirc
I'm about to post 3 polls related to the various topics in here just to help gauge interest.
If we did add a Developmental Tournament League, would you prefer one team per Dev team affiliation or would it be better to do 2 or 3 AFBL teams per Dev team?
Would 4 development teams be to few? Then we could do it by division. I suppose it all depends on how we plan to fill the teams.
I'd have to look at the rosters but it would depend on the age limit/restrictions. I'd prefer something like under 20 restriction with nobody above A ball. If a team can't fill a roster, maybe it's worth sharing but that would definitely make it more complicated so ideally each guy gets his own team to dictate who gets innings.
Whats going to be easiest for you regarding how we fill the teams @AFBL Commish?
I'm not really sure yet on how this would work logistically. Still attempting to test out.
My initial test has started with 10 teams in the Winter League so 2 AFBL teams share affiliation. I randomly set things to be max of Double A and lowest International Complex plus zero major league service. But these were just to start testing, nothing concrete.
I'm hoping teams Winter League roster selections can be brought in via export otherwise it'd be a manual process where I'd rather it be only a few teams and me manually adding to rosters or just let AI pick rosters for a bigger number of team config.
if teams are shared... well, we could still do it, but somebody would have to be deputized for each shared team
or we could let the CPU pick the teams randomly, but that's somewhat less appealing tbh
it would be tough to do a summer developmental league with one team per org -- we'd have to field full teams that way. A fall/winter league, on the other hand, we could pull that off.
I voted yes to ten rounds, but if we don't add another level then eight rounds is fine.
I'd be fine with more rounds if we add another level I guess but we take a LONG time to draft as a group so that worries me.
Also, developmental league would be my first choice if we do just one thing. See how that works and go from there.
Not to add another thing necessarily for this offseason, but have we ever considered making the minors longer than 138 games? Like 145 but maybe with more off days built in. Wouldn't that in theory also help development?
Not opposed to this either. Iirc 138 made the schedules balanced but not certain 😎
These are all still items I'd like to discuss further / test this season
I'd almost rather have something like IC but for US players during the regular season. Drafting 16/17 year olds and sending them straight to Rookie ball is tough.
Would there be enough young players for that? Is there a league classification below rookie in ootp or would it end up being just a second rookie league?
Well in my head it's like IC, where they just practice and develop? I assume since we dont get stats for IC, that they're not actually playing games?
So you're mainly looking for a way to have younger players accumulate stats?
I'm looking for a way for 16-18 year olds to develop without getting rocked in Rookie ball. I dont need to see stats, just seems like there should be a way to have a rookie complex lower than rookie ball.
I check dev for my organization in StatsPlus almost every sim and my sense is that development in IC is probably on pace with the minor league teams.
remember, guys in the IC are developing.. development is not only linked to playing time
there's not a classification lower than rookie. the way to achieve this would be to add a "low A" type league in between R and A
I have just grown to accept that the pitchers in R are going to get rocked as the hitters are always well ahead in development.
The plan is to upgrade to OOTP24 after we conclude the playoffs.
If you haven't gotten a copy of it yet, it is currently 50% off making it $20. Note that you can install a single license on two systems.
If this is an issue for you, let me know so we can figure something out. Thanks guys!
Another topic..
Any desire to expand the playoff field from 4 total (2 division winners plus 2 wildcards) to add an additional 1-2 wildcard teams?
IMO it would be either:
I’m ok with any changes as long as the number of teams that get into the playoffs is less than the number of teams that don’t.
Can you clarify 3? If you have three wildcards and one division winner with bye who does the third wildcard play first round?
That option in my mind would drop the two divisions and make one conference/division for the league
It makes sense without the bye, like ABL, but I don’t think one team getting a bye works unless you have either two or six wildcards. But I think I’ve confused myself now haha.
You're right for option 3. It'd be adding 1 playoff team per league to make the 4th and 5th seeds play each other in the opening round with the top 3 seeds getting a bye. Probably was thinking of how the NFL moved to 7 per league.
I'd prefer to reward the winner of the division(s) so I think my preference is either (1) status quo or (2) adding two more wildcards so division winners get a bye. Not sure I like top 3 teams getting a bye but maybe in this option the opening series is a 3-game one or something.
I used to like it for NPBL, but to me, it seems too many teams make the playoffs relative to size of league now that it has contracted from 24 to 20 teams. Not in favor of AFBL having 12 out of 20 teams make the playoffs.
12 of 20 way too much... 9 of 20 is ok, 8 of 20 is a nice spot to be in though... maybe two leagues of ten and top 4 makes it through... 🙂
Ya agreed. Basically it'd be the question of keeping two divisions of 5 teams in each league or going to two leagues of 10 teams.
I kind of like the two divisions of five teams, because it gives two teams the chance to win a division. Also enjoy the history of the divisions and would like to see it continue. But no strong preference either way. What are the pros for a single division?
Not sure there's a specific pro. I do like the divisions myself but also fine with either.
One thing would be if one division is really really bad, with the division winner having a record worse record than four teams in the other division that team wouldn’t make the playoffs in a single division.
Another might be that all the teams in the single division would play each other an equal number of times.
You could change the setting for all teams to play against each other an equal number of times even with two divisions so I guess that’s not a pro after all.
so the big question, IF there is to be a change? why/what is broken/not working? I get the sense nothing, so then 'stay as is' would be the ideal
Well if more teams are in the hunt for the playoffs, does that increase our ability to keep people engaged with the league? Or is it a non factor? I think we have an engagement problem across multiple leagues. No idea if it’s just “life” or what and if more teams in the hunt helps us at all.
Just spitballing - could we add some sort of World Baseball Classic / Olympics event into our universe? Is there interest in that?
That'd be interesting to see how it'd work with our universe.
We also have the potential to add a Winter League for another way to build on our universe.
Do we have anything to bring up before the rollover to 2068? I don't have anything on top of mind.
Curious about the Liberty league - seems like we’ve got some absurd stats in the league. Is this a lack of pitching talent, extreme park factors, hitters being way ahead of pitchers?
I’ll try to do some digging.
Seems like a lot of talented hitters and some very not talented pitchers pitching a lot
I’d be curious how it compares to last year. Prior to pitching going to hell with the move to 25.
I asked this same question back in April about the Pro leagues in a DM to @AFBL Commish and never got a response. It seems the offense settings were changed. I don't recall any communication about changing those settings.
Was this tested in ootp26 before we migrated?
Have the settings in ootp25 been compared to the ones in ootp26?
We need to fix this back to the way it was. Teams were built based on those settings. You can't just pull the rug out from under us like that.
I was really excited about my young batters until I went to evaluate my pitching staff 😄
I'm not really sure what to do either. I'm not too keen on adjusting modifiers or anything. We are just on the defaults. I'm hoping it's going to average back out.
I’d say just leave it. It’s an interesting shift that totally sucks imo but it affects everyone 😃
Did you test migration before actually migrating to 26?
Did you check if the migration changed any of the settings in the attached image?
I would compare the 25 settings to what you have in 26. Something changed. Just saying "oh well" isnt acceptable. You had teams that were winning because they were built a certain way and completely crippled them as a result of this. I would investigate on my own if i had access to the settings... only the commish can do that.
I don't get the impression that you see or care about the issue here. It would be like all of a sudden allowing metal bats in MLB without telling anyone first.
There is risk associated anytime we switch OOTP years. Unfortunately for all of us, there was big (negative) impact on pitching moving to 25. Certainly not something that seems within Commish control.
Yeah it’s not something Matt did, just a shift with the version change
We are in 25 aren’t we? The change was the update from 24 to 25. Ootp was trying to “normalize” pitching because they thought it wasn’t realistic enough irc. Wasn’t a settings issue it was a change they made to the software.
you're right. Sorry I misspoke earlier.
The migration from 24 to 25 has occurred in over 25 leagues that I have been part of including one the two that I commish myself.
NONE have had this radical change in offense except this one (and NPBL)
Im telling you, if the settings were not manually tuned, then during the migration something was reset to default or whatever.
We need to go back in the 24 file and look at the settings and compare them to the same settings in the 25 file. Without commish power I cannot do that on my own. Commish needs to do that and post screen shots showing it did not change.
This is from one of my leagues as commish.... we migrated to 25 in the 1975 season notice a much more normal offensive trend
Would be worth checking.
We did have crazy good pitching from ‘63 to ‘68. I think 43 of the top 50 single season team ERA records are from those years. So if pitching was adjusted it would have had a big impact on hitting as a result.
I should also correct the fact that this same issue is occurring in Commish's other league NPBL
Matt has been a great Commish in both leagues. Suggesting otherwise when you’ve been here for like a season or two is pretty crazy
Im just trying to help. Is this not the "channel for discussion of items to make the AFBL better" ?
I can't be the only team that got absolutely turned upside down because of this change.
Excerpt from a perplexity search on the issue (fwiw):
“One key factor behind the ratings drop is a shift in the percentile distribution of ratings. In OOTP 24, a rating of 7 for Stuff was at the 38.4 percentile, meaning it was better than only 38.4% of pitchers. In OOTP 25, however, a rating of 7 corresponds to the 86.4 percentile, placing it in the top 14% of all pitchers. Similar adjustments are seen in Movement and Control ratings, where a rating of 6, previously slightly above average, now places a pitcher in the top 12% for Movement and superior to over two-thirds of pitchers for Control. This recalibration means that ratings have been compressed or redistributed, often resulting in lower numerical values for many players to reflect a more stringent scale where higher ratings are rarer and more elite.”
The way to go about it though is not suggesting that our longstanding commissioner made unauthorized changes. Am I happy with what moving to 25 did to my pitching? No i'm not. But I have zero reason to believe or think this has anything to do with Matt, and isn't just the risk moving from 24 to 25. We see changes every single time we switch years. Yes, this was more extreme, but it sounds like an OOTP change.
Im just asking to see the settings so we can understand what needs to be reset back to normal
and as previously mentioned... i raised this issue in a DM to Commish back in April and never got a response on it. I posted here because this seems to be the place to post those kind of things and am hoping to get his attention on it
as a note, I have also seen curly things happen to league modifiers and league totals when converting from one version to another, always good practice to check these on conversion
Might be two of the busiest weeks this and last week sorry all.
So have a little bit tonight and it looks like OOTP did adjust the modifiers in the "Stats & AI" section of the league settings. For comparison, looks like all of these modifiers were at 1.000 (Baserunning XB% was at 40, middle of the range). These screenshots are the major league, NPBL. The other leagues look to have their modifiers adjusted on us.
Not sure how/why this happened for this conversion compared to previous version upgrades.
My vote is to reset the modifiers all back to 1.000 where they were in OOTP24 based on my old OOTP install.
Any thoughts? Obviously I don't want to just change things without communicating with the league or impacting the league as a whole. Thanks everyone.
I trust your judgement as I’m not smart enough to understand what all this means.
We all deal with the changes - to me it’s your league and i enjoy it - whether my team is good or dog shit.
I’d vote for having the league itself be as neutral as possible, leaving all the variation to come from ballparks and player ratings.
Whatever is best for you is best for me. I have enjoyed being part of your leagues for wow, 5 years now! Appreciate what you do
Yes, I'm good with the update.
Question - will those same factors affect the minors, or are they league based?
I've gone through and made sure the modifiers are back to 1.000 for where it looked like the modifier got changed on us. The minor league affiliate team's League Total modifiers are all the same as the major league setting. Any of the other modifiers for the leagues in our universe got adjusted if needed.
Hey all. If you know of anyone that would be interested in our league. Please send them my way. We have 3 vacancies to fill otherwise it might be worth discussing Contraction by 2 (or 4) teams to get to 18 (or 16) total teams. This scenario would send them to the UBL.
Vacant Team(s): Alabama, Washington, Ontario
This is also due to Richard (NY) to WA (open now) and Steve (IL) to NY (open when Richard moves) too.
Yes correct on the current openings. Not against relocating the Blue Pirates too.
It's been quite awhile since we've been full for seasons consecutively I'd guess. I'd love to find 3 more so we can stay at 20 (with me as one of the teams).
Yeah I would really hope we avoid it in either league!
FOR IMMEDIATE RELEASE 🦁 ➡️ 🪶
October 2070
Kentucky Lions Announce Departure of GM Zach Larson; Will Join Illinois Warhawks
LEXINGTON, KY – The Kentucky Lions today announced that longtime General Manager Zach Larson will be stepping down to accept the same role with the Illinois Warhawks, returning to the franchise where he briefly served as GM in 2014.
Larson departs Kentucky after an extraordinary 42-season career in the Federation, including 41 years at the helm of the Lions since 2029. Over that span, Larson guided the club to a 3735–3191 record (.539 winning percentage), 26 playoff appearances, and three Federation Cup championships (2043 in the Frontier League, 2050 and 2066 in the Patriot League). His Kentucky clubs became synonymous with consistency, including a 13-year playoff streak from 2039–2051 and a 10-year streak from 2055–2064.
In addition to championships, Larson’s tenure was defined by his ability to identify and develop talent. Under his leadership, Kentucky drafted and scouted some of the Federation’s all-time greats, including:
Upcoming AFBL Ownership Changes:
Vacant Teams:
What would happen to the future draft picks I have from Kentucky?
It'd be a relegation to UBL but if we cannot find 4 owners, if you'd rather stay at KY that's fine too
Might have someone from @Aleksi_Oregon's Reddit post. I need to reach out to them. We're going to be in a paused period while we try to fill our vacancies or decide next actions. If you have not voted for Season Awards or HOF yet, please do so. Thanks for the patience guys!
Total Votes: 9
SlackAction(SlackButton(View All Responses ))
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Sender: AFBL Commish | 🔓 Responses: Non-Anonymous | *🕤 Closes: *
For OOTP26, I think we can plan on it for the following season in 2072 which should allow the typical World Series timing sale for folks to purchase it that have not yet.
For the AFBL vacancies, I'm leaning strongly towards relegation/contraction that would move our open teams down into the UBL and continue with 16 franchises. In this scenario, we'd conduct a FA draft of the impacted teams. I am just not confident in getting our league to capacity given the struggles we (and others in online OOTP world) have had. Thanks guys!
With that announcement, I’ll be returning to Kentucky, as I can’t watch them be relegated to the UBL!
Oops yes you're correct. We don't need this poll in AFBL. Good catch.
We will keep the divisions as they are post relegation as each division is losing one team.
Not for the upcoming 2071 season but in the future, there's the option to combine the two divisions in each league into a single 8-team division. Not sure of the pulse feeling on that but wanted to post it here as well. I'm totally fine with keeping the two 4-team divisions per league too. Thanks guys!
Reminder in you don't have OOTP26 yet, it is 50% off now for the Autumn/Playoffs sale.